Wow, just looked at the date. Sorry it's been a while... I have no excuses, really...
Today, I was given a task by a friend. He said to draw him a robot dinosaur while listening to Memphis Blues. I know, it's a little random. But he gave me until he got back from grocery shopping to complete it, which turned out to be about an hour. Here is what I hastily came up with:
I call it Parasaurolophus mechanichensis
Until the next sketch,
Evan
Saturday, December 29, 2012
Monday, October 29, 2012
Jack-O-Lantern Designs: IRL 2012
Heeey now!
Somebody actually took me up on my challenge and carved one of my pumpkins! This one comes from Ms. Stephanie McEnery!
If anybody would like to join her in her efforts, you have two days left to carve any of these, these, or these! If you do, send me a picture and I will post it. Thanks Stephanie, for being the first! Perhaps others will follow :)
Enjoy,
Evan
Somebody actually took me up on my challenge and carved one of my pumpkins! This one comes from Ms. Stephanie McEnery!
If anybody would like to join her in her efforts, you have two days left to carve any of these, these, or these! If you do, send me a picture and I will post it. Thanks Stephanie, for being the first! Perhaps others will follow :)
Enjoy,
Evan
Sunday, October 21, 2012
Jack-O-Lantern Designs 2012
It's that time of year again! Here are 2012's Pumpkin Designs:
And same deal goes as every year: if anybody actually decides to attempt to carve any of these (i'm not sure how well they would work in the real world), please send me pictures at evan.m.boucher@gmail.com and I'll post them up here! That goes for previous pumpkin designs as well.
Speaking of which, for previous pumpkin designs, see:
Happy Halloween, all!
-Evan B.
Saturday, October 20, 2012
24 Hour Comics Day
Hello All!
Today is 24 Hour Comics Day (It also happens to be International Sloth Day, but we won't get into that right now). It is a worldwide event which challenges people to create a 24 page comic book in 24 hours. Many Comic Shops host people to do this, and people are also encouraged to do it from wherever they choose.
Since I couldn't make it last year, I wanted to try it this year. Met up with a couple friends downtown and we tried it out. It's been an awful long time since I've drawn a comic book...and I only got 7 pages in about 8 hours (Note to self...it's a lot easier to pump out pages when there are only a few panels per page).
My strategy was to do a stream-of-consciousness story, where I just begin and let the characters take it wherever it may go; opposed to outlining a full story from the start and trying to make the whole thing.
Anyway, below is what I have as of now. My hand has become a twisted claw at the moment so I'm taking time away from it. Might add to it later. We'll see.
Apologies for the poor quality - no scanner, just taken with my camera. Try to ignore the lens distortion and non-uniform lighting. And as always, click for a larger view:
Overall was a fun exercise. A good way to get in some quick drawing/storytelling practice. Was good to sit down with paper and pencil for the first time in a long while :)
Next thing will be the my yearly Jack-O-Lantern contact sheet, so be on the lookout for that.
Enjoy,
Evan
Today is 24 Hour Comics Day (It also happens to be International Sloth Day, but we won't get into that right now). It is a worldwide event which challenges people to create a 24 page comic book in 24 hours. Many Comic Shops host people to do this, and people are also encouraged to do it from wherever they choose.
Since I couldn't make it last year, I wanted to try it this year. Met up with a couple friends downtown and we tried it out. It's been an awful long time since I've drawn a comic book...and I only got 7 pages in about 8 hours (Note to self...it's a lot easier to pump out pages when there are only a few panels per page).
My strategy was to do a stream-of-consciousness story, where I just begin and let the characters take it wherever it may go; opposed to outlining a full story from the start and trying to make the whole thing.
Anyway, below is what I have as of now. My hand has become a twisted claw at the moment so I'm taking time away from it. Might add to it later. We'll see.
Apologies for the poor quality - no scanner, just taken with my camera. Try to ignore the lens distortion and non-uniform lighting. And as always, click for a larger view:
Overall was a fun exercise. A good way to get in some quick drawing/storytelling practice. Was good to sit down with paper and pencil for the first time in a long while :)
Next thing will be the my yearly Jack-O-Lantern contact sheet, so be on the lookout for that.
Enjoy,
Evan
Friday, September 14, 2012
My Bathroom Tiles are Watching Me - Part 5
See:
Part 1
Part 2
Part 3
Part 4
....AND WE'RE BACK!
Sorry for the hiatus. I had some other drawings and such I had to get done last week. But nevertheless! The tiles have returned. I decided to go with a silly one for today:
I already have the next one lined up so stay tuned. Should be a bit more...errr...pleasant.
Enjoy,
Evan
Part 1
Part 2
Part 3
Part 4
....AND WE'RE BACK!
Sorry for the hiatus. I had some other drawings and such I had to get done last week. But nevertheless! The tiles have returned. I decided to go with a silly one for today:
...wait for it....
BOOM:
Yeah...that's right. I went there.
I already have the next one lined up so stay tuned. Should be a bit more...errr...pleasant.
Enjoy,
Evan
Tuesday, August 28, 2012
The Organ Grinder
Hello, all.
I've taken a break from the tiles for tonight, but more will come soon. Tonight I give you this:
I decided to sketch up an Organ Grinder (GET IT?? HE GRINDS ORGANS). One of a series of sketches depicting creepy re-imaginings of child entertainers that a friend and I came up with. I like to think he hangs out with Shovel Man.
Enjoy,
Evan
Wednesday, August 15, 2012
My Bathroom Tiles are Watching Me - Part 4
See:
Part 1
Part 2
Part 3
Alright folks, I went all out on this one. It's pretty darn close to what I had in my head when glancing at this tile:
I think it made for a nice composition, although I may have gotten a bit carried away...
Until the next time--
Enjoy,
Evan
Part 1
Part 2
Part 3
Alright folks, I went all out on this one. It's pretty darn close to what I had in my head when glancing at this tile:
I think it made for a nice composition, although I may have gotten a bit carried away...
(click for larger view)
Enjoy,
Evan
Labels:
bathroom tiles,
creature,
digital painting,
sketch
Saturday, August 4, 2012
My Bathroom Tiles are Watching Me - Part 3
Wednesday, July 25, 2012
My Bathroom Tiles are Watching Me - Part 2
And we're back with the second edition of Bathroom-tile sketches! For some context to what this is all about, see Part 1
Here's today's tile:
And I don't know how you could NOT see that dude staring at you in the corner:
...I decided to make him a conqueror for some reason. Don't ask me why...because I don't have an answer.
Enjoy,
Evan
Here's today's tile:
And I don't know how you could NOT see that dude staring at you in the corner:
...I decided to make him a conqueror for some reason. Don't ask me why...because I don't have an answer.
Enjoy,
Evan
Monday, July 9, 2012
My Bathroom Tiles are Watching Me - Part 1
Howdy Folks,
Time to try out something new! We humans are incredibly good at recognizing patterns, and seeing ourselves in everything. I tend to see faces everywhere, from electrical outlets to cars and everything in-between. But this post isn't exactly about the psychology behind such things. It's about my bathroom. My bathroom is lined with these marble tiles, and every time I'm in there, I can't help but see shapes and patterns on them. My brain creates enough quirky characters when looking at these tiles, that I figured I might as well realize some of those things for you all.
So in order to get me to post more frequently, and to keep my character/creature design juices flowing, I've decided I am going to try to do a weekly post consisting of a bathroom tile, along with my brain's filter of it.
To kick this off, I chose one where I constantly see one of two things. Here's the tile:
Yes I'm allowing myself more creative freedom than what's on the actual tile. I'm trying to snazz things up a little for you guys. Sheesh.
Do any of you guys see anything upon first look that I haven't covered here?
I'll try to keep doing this. I think it's the kind of bizarre random sketches this blog needs.
Enjoy,
Evan
Time to try out something new! We humans are incredibly good at recognizing patterns, and seeing ourselves in everything. I tend to see faces everywhere, from electrical outlets to cars and everything in-between. But this post isn't exactly about the psychology behind such things. It's about my bathroom. My bathroom is lined with these marble tiles, and every time I'm in there, I can't help but see shapes and patterns on them. My brain creates enough quirky characters when looking at these tiles, that I figured I might as well realize some of those things for you all.
So in order to get me to post more frequently, and to keep my character/creature design juices flowing, I've decided I am going to try to do a weekly post consisting of a bathroom tile, along with my brain's filter of it.
To kick this off, I chose one where I constantly see one of two things. Here's the tile:
Depending on how I choose to look at it, I either see some sort of demon bird thing, or a Corythosaurus - esque creature:
Do any of you guys see anything upon first look that I haven't covered here?
I'll try to keep doing this. I think it's the kind of bizarre random sketches this blog needs.
Enjoy,
Evan
Saturday, July 7, 2012
Saturday Sketch
Hey Folks, not much to say about this. Just felt like doing some drawing and got a little sucked into this guy...
As always, click for a larger view.
Enjoy,
Evan
As always, click for a larger view.
Enjoy,
Evan
Sunday, June 10, 2012
Evening Sketch
I figured I'd post this since I haven't been posting nearly as often as I feel I should be. I spent the entire evening trying to do creative things: Sketching, experimenting with 2D animation, a little bit of sculpting, etc. I didn't like the results of any of those experiments, however. This was the only thing I came up with for the day that I thought was worth sharing:
I don't know what I should call it, but it's obviously some sort of Ungulate. I like to think of him as a facultative biped, and that he could use his blunt front hooves as defensive clubs if needed. Also, considering his neck is so stubby, I guess he must be more of a low browser than a grazer.
That's all for now. Wish I had something more exciting for you. Next time!
-Evan
Wednesday, May 2, 2012
Hadrosaur Sketches
It's been a while since I've posted anything so I thought I'd post some of these rough sketches I did a few months ago. I was working on some Hadrosaur designs. Not trying to restore any particular species, but have been referencing things like Gryposaurus, Kritosaurus, and even a little bit of Tethyshadros. I was just exploring shapes to help bring out character.
This was some visual development of a possible comic idea I had. We'll see if I get around to doing anything with it. Also, just for kicks, here is another character sketch:
Enjoy,
Evan
This was some visual development of a possible comic idea I had. We'll see if I get around to doing anything with it. Also, just for kicks, here is another character sketch:
Enjoy,
Evan
Monday, March 12, 2012
Sculpting Final
As you may or may not recall, I'm taking a clay sculpting class through work. Today was our last day, and here is what I came up with:
-Evan
-Evan
Saturday, March 3, 2012
Happy Friday
No Better way to end a week of debugging technical problems than with some good old-fashioned animating. Did this little test tonight in Pencil which surprisingly worked better than I expected. Might keep refining and completing it in my free time. We'll see. Click the image to play the GIF -- It also plays better if you Right+Click and open the image in a new tab, opposed to the lightbox thing (less frame skipping). Enjoy!
-Evan
-Evan
Monday, February 13, 2012
Whoah Physical Media! What is this nonsense?
Since I spend so much of my time these days solving technical problems, I decided to enroll in a sculpting class once a week after work to help me keep my creative brain working. One reason I chose the sculpting class is because I haven't done any real sculpting before. I've dabbled, but usually just playing around, and not trying to actually to improve my craft or anything. The closest I've gotten to real sculpting has been in the form of digital detail sculpts and this thing. So this has been a relatively new and challenging experience for me. Hurray for learning!
We're about halfway through the class and in each session we just do gestural bust sculpts based on a model for about two hours. Here's what I ended up with today. Still incredibly rough, but I guess you can't be expected to be amazing at anything on your first go.
-Evan
We're about halfway through the class and in each session we just do gestural bust sculpts based on a model for about two hours. Here's what I ended up with today. Still incredibly rough, but I guess you can't be expected to be amazing at anything on your first go.
-Evan
Saturday, February 11, 2012
BIRDSQUAD: A Retrospective
Hello all! It's been far too long since I've posted. Been busy at my new job, but have also been trying to keep sketching when I can. Today's post actually consists of some older work, but is something that is incredibly personal. Some of you may have seen these guys before, but probably don't know a whole lot about where they come from. So I thought I'd give my first true online introduction to the world of BIRDSQUAD:
BIRDSQUAD is a passion project of mine, that has grown and evolved throughout my life. It started as a comic book that I started drawing in 4th grade (yes you read that correctly). I remember first creating this when I was in my basement in Virginia in 1996. I wanted to make a comic book hero that I really liked and felt motivated to draw. Instead of a typical superhero, I wanted to explore making a much more cartoony character. I wanted to combine superhero elements with the type of whimsical, sometimes nonsensical humor of a cartoon. So I drew upon my childhood fascination with the Galapagos Islands, and created the principle character of BIRDSQUAD: The Masked Booby. I continued to draw very short, very rough comics, and by the year 2000 I revamped the Masked Booby series, transforming it into BIRDSQUAD.
Throughout High School, I worked on a rough animatic about the origins of this group of characters. This was done in MS Paint (yes with a mouse) and crudely put together to music in Power Point. This "animatic" (as rough as it is) was my first true endeavor into digital art. It put me through my first true all-nighters (from the pure joy of creating the story), and was a major stepping stone in getting me started on the journey to where I am today. Despite having started these characters so long ago, I constantly return to them. I actually still have all of the original 12 Masked Booby comic books, as well as the three-part, half-hour long BIRDSQUAD Trilogy animatic.
And with that brief introduction, what I want to do with this post is a retrospective look at the members of the Galapagos fighting force known as BIRDSQUAD:
Super Cormorant was the next to join. He was basically a Masked Booby fanboy who just followed him one day and eventually became his sidekick. He was always more of a loyal follower of The Masked Booby than anything else. He is a Flightless Cormorant (Phalacrocorax harrisi). The first drawing in the progression is from his 3rd appearance, on the cover of the first of two Time-Travel related stories.
And speaking of Time-Travel, in that story, they accidentally brought a Dodo Bird (Ralphus cucullatus) with them to the present. Despite being a dodo bird, Dodo is probably the most intelligent of the team. He only communicates through thought bubbles, and by "communicates" I mean he breaks the fourth wall to the reader/viewers. He has uncanny abilities that he only uses when they are most needed, and he mostly uses them when he's bored, to simply get the "scene" over with and move on to the next thing. He started out as more of a pet, but my love for this character soon made him an active participant in the team. The 3D model in the lower row is a low-poly game model I did for an interactivity class a couple years back.
BIRDSQUAD is a passion project of mine, that has grown and evolved throughout my life. It started as a comic book that I started drawing in 4th grade (yes you read that correctly). I remember first creating this when I was in my basement in Virginia in 1996. I wanted to make a comic book hero that I really liked and felt motivated to draw. Instead of a typical superhero, I wanted to explore making a much more cartoony character. I wanted to combine superhero elements with the type of whimsical, sometimes nonsensical humor of a cartoon. So I drew upon my childhood fascination with the Galapagos Islands, and created the principle character of BIRDSQUAD: The Masked Booby. I continued to draw very short, very rough comics, and by the year 2000 I revamped the Masked Booby series, transforming it into BIRDSQUAD.
Throughout High School, I worked on a rough animatic about the origins of this group of characters. This was done in MS Paint (yes with a mouse) and crudely put together to music in Power Point. This "animatic" (as rough as it is) was my first true endeavor into digital art. It put me through my first true all-nighters (from the pure joy of creating the story), and was a major stepping stone in getting me started on the journey to where I am today. Despite having started these characters so long ago, I constantly return to them. I actually still have all of the original 12 Masked Booby comic books, as well as the three-part, half-hour long BIRDSQUAD Trilogy animatic.
And with that brief introduction, what I want to do with this post is a retrospective look at the members of the Galapagos fighting force known as BIRDSQUAD:
THE MASKED BOOBY
The Masked Booby is the "Leader" of the team. He was the original crime fighter in the Galapagos. This progression shows how he has changed throughout the years. He is a Masked Booby (Sula dactylatra), and that perfect pun opportunity was one of the main reasons I chose him for my hero. The top left is the very first drawing of him, ever. It doesn't look like much, (wow, is that what I thought guns looked like when I was a kid?) but that's actually from the cover of the first comic. The bottom left is the super pixelated version from the animatic I did in high school, and the rest of the bottom are from experiments I did throughout college. The last drawing in each of these progressions is from 3 or 4 years ago.
SUPER CORMORANT
DODO
And speaking of Time-Travel, in that story, they accidentally brought a Dodo Bird (Ralphus cucullatus) with them to the present. Despite being a dodo bird, Dodo is probably the most intelligent of the team. He only communicates through thought bubbles, and by "communicates" I mean he breaks the fourth wall to the reader/viewers. He has uncanny abilities that he only uses when they are most needed, and he mostly uses them when he's bored, to simply get the "scene" over with and move on to the next thing. He started out as more of a pet, but my love for this character soon made him an active participant in the team. The 3D model in the lower row is a low-poly game model I did for an interactivity class a couple years back.
GOOBER BOOBY
Goober Booby is actually The Masked Booby's younger brother, who one day showed up on his doorstep, since he was evicted from his home. He is a klutz and a little childish but means well. He joined the group after a second Time-Travel episode, where he proved to his older brother that he could keep up.
"STUBBS" McGEE
"Stubbs" McGee was an ex-military officer who was recruited by Mayor Softshell as one of the two members of the Galapagos Secret Service - which later merged with The Masked Booby and company to form BIRDSQUAD. He's a fiery hot-head, but also has a great sense of pride and honor. It took him a while to warm up to The Masked Booby when they were first paired together. He was originally created by my brother Ian, who drew the first drawing in this progression. Stubbs is a Large Cactus Finch (Geospiza conirostris).
THE RED BOOBY
The Red Booby was the second member of the Galapagos Secret Service before the formation of BIRDSQUAD. She is a strategic genius, a tech wiz, and the most logical of the bunch. Although The Masked Booby is the official "leader" of BIRDSQUAD, The Red Booby is the brains behind the organization. She is a Red-Footed Booby (Sula sula).
This post became longer than I anticipated. I really just wanted to show these character progressions, as I think it's pretty cool to see the same character drawn from my elementary school years through my college years. It became longer as I figured it wouldn't be very interesting without some explanation of who these guys are. That's all you get from BIRDSQUAD for now. I don't want to give away too many plot details as I still hope to do something with these characters one day.
-Evan
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