Happy Halloween Everyone! That means it's time for a "Jack-O-Lanterns In Real Life" post! This year I only got one, and it was from Nikki Elder.
It's a design from last year's batch, and she chose the Allosaurus skull. I think it turned out great!
And here's the original for your convenience:
Thanks for playing, Nikki, and Happy Halloween everyone!!! Looking forward to what everyone comes up with next year!
For Previous Jack-O-Lanterns IRL, see:
2012
2013
2015
2017 - (I forgot to post them that year but they are at the bottom of the 2018 design post)
-Evan
Showing posts with label sculpt. Show all posts
Showing posts with label sculpt. Show all posts
Thursday, October 31, 2019
Jack-O-Lanterns: IRL 2019
Labels:
allosaurus,
analogue,
character,
dino,
dinosaur,
guest,
holiday,
jack-o-lantern,
paleoart,
paleontology,
pumpkin,
sculpt
Saturday, October 31, 2015
Jack-O-Lantern Designs: IRL 2015
Howdy Folks! And HAPPY HALLOWEEN!! (oOOoOOOo spPoOoOOokkKkkyy)
That also means it's time for this year's edition of Evan's Jack-O-Lanterns In Real Life!
This year we had Josh and Megan wanting to try out some designs:
Josh decided to go with the Alfred Hitchcock Silhouette,
which was included in the 2013 designs:
Megan took on the challenge of The Babadook:
And I participated as well, with this dude:
The ones Megan and I did were from this year's designs:
That also means it's time for this year's edition of Evan's Jack-O-Lanterns In Real Life!
This year we had Josh and Megan wanting to try out some designs:
Josh decided to go with the Alfred Hitchcock Silhouette,
which was included in the 2013 designs:
Megan took on the challenge of The Babadook:
And I participated as well, with this dude:
The ones Megan and I did were from this year's designs:
And here they all are hanging out together! That's a record 3 this year! And they all turned out great! Good work everyone and Happy Halloween! We'll see y'all again next year!
For Previous Jack-O-Lanterns IRL, See:
-Evan
Sunday, May 18, 2014
Some Creatures
It's been a while since I've posted. I've been much more active these days over at 90 minute comics. I have some ideas for some interesting things brewing though, which I'm not at liberty to talk about until substantial progress has been made though.
Anyway, this is just a quick post of some fun things I've posted on my facebook page but realized never made it to here. First, since the world desperately needs more critically endangered Saiga antelopes, I spent a couple hours getting back into ZBrush and roughing one out.
I would like to get better with starting sculpts from scratch in ZBrush instead of taking the time to first do a low-res base mesh in Maya, so that's what this was an experiment in.
Next up, is just a digital sketch of a dragon I did when I didn't have any ideas for one night of 90 minute comics. This was done in Photoshop in the allotted comics time...so 90 minutes. It was fun to just make it up off the top of my head as I went. Been a while since I had such an enjoyable sketch session :)
I'll try to be more regular. Sorry about the hiatus!
Best,
Evan
Anyway, this is just a quick post of some fun things I've posted on my facebook page but realized never made it to here. First, since the world desperately needs more critically endangered Saiga antelopes, I spent a couple hours getting back into ZBrush and roughing one out.
(click to bigify)
I would like to get better with starting sculpts from scratch in ZBrush instead of taking the time to first do a low-res base mesh in Maya, so that's what this was an experiment in.
Next up, is just a digital sketch of a dragon I did when I didn't have any ideas for one night of 90 minute comics. This was done in Photoshop in the allotted comics time...so 90 minutes. It was fun to just make it up off the top of my head as I went. Been a while since I had such an enjoyable sketch session :)
(click to bigify)
I'll try to be more regular. Sorry about the hiatus!
Best,
Evan
Thursday, October 31, 2013
Jack-O-Lantern Designs: IRL 2013
Alright, as Halloween settles down, it's time to post this year's edition of Jack-O-Lantern Designs In-Real-Life.
I only got one this year, from the ever-popular Nicole Altmann of Sunny Philadelphia PA:
For those of you who don't have them memorized, this is a design from the very first group back in 2010:
Thanks for playing Nicole, I think it turned out pretty great! Even the shape of the base-pumpkin matches pretty well. Extra points for that! For the rest of you, hopefully we'll see some more next year :)
Happy Halloween Everyone!
-Evan
I only got one this year, from the ever-popular Nicole Altmann of Sunny Philadelphia PA:
For those of you who don't have them memorized, this is a design from the very first group back in 2010:
Thanks for playing Nicole, I think it turned out pretty great! Even the shape of the base-pumpkin matches pretty well. Extra points for that! For the rest of you, hopefully we'll see some more next year :)
Happy Halloween Everyone!
-Evan
Sunday, September 29, 2013
Halloween Warmup
Did some playing in Zbrush today. Fall being my favorite season, I decided to rough out a pumpkin:
And then naturally had to give him a face:
But don't worry, this won't take the place of my yearly Jack-O-Lantern Designs! I'll get to those a bit closer to Halloween. I just wanted to test one out in 3D, since it's been years since I've carved a physical pumpkin.
*Random Thought while Sculpting Today: Although you have more flexibility with the actual face creation, virtual pumpkin carving takes way longer than regular pumpkin carving, because you have to, well...build the pumpkin first. Also you can't put a candle in the virtual one and place the whole thing on your stoop. So major downside there...
Stay Tuned for more Pumpkins leading up to Halloween!
-Evan
And then naturally had to give him a face:
But don't worry, this won't take the place of my yearly Jack-O-Lantern Designs! I'll get to those a bit closer to Halloween. I just wanted to test one out in 3D, since it's been years since I've carved a physical pumpkin.
*Random Thought while Sculpting Today: Although you have more flexibility with the actual face creation, virtual pumpkin carving takes way longer than regular pumpkin carving, because you have to, well...build the pumpkin first. Also you can't put a candle in the virtual one and place the whole thing on your stoop. So major downside there...
Stay Tuned for more Pumpkins leading up to Halloween!
-Evan
Monday, October 29, 2012
Jack-O-Lantern Designs: IRL 2012
Heeey now!
Somebody actually took me up on my challenge and carved one of my pumpkins! This one comes from Ms. Stephanie McEnery!
If anybody would like to join her in her efforts, you have two days left to carve any of these, these, or these! If you do, send me a picture and I will post it. Thanks Stephanie, for being the first! Perhaps others will follow :)
Enjoy,
Evan
Somebody actually took me up on my challenge and carved one of my pumpkins! This one comes from Ms. Stephanie McEnery!
If anybody would like to join her in her efforts, you have two days left to carve any of these, these, or these! If you do, send me a picture and I will post it. Thanks Stephanie, for being the first! Perhaps others will follow :)
Enjoy,
Evan
Monday, March 12, 2012
Sculpting Final
As you may or may not recall, I'm taking a clay sculpting class through work. Today was our last day, and here is what I came up with:
-Evan
-Evan
Monday, February 13, 2012
Whoah Physical Media! What is this nonsense?
Since I spend so much of my time these days solving technical problems, I decided to enroll in a sculpting class once a week after work to help me keep my creative brain working. One reason I chose the sculpting class is because I haven't done any real sculpting before. I've dabbled, but usually just playing around, and not trying to actually to improve my craft or anything. The closest I've gotten to real sculpting has been in the form of digital detail sculpts and this thing. So this has been a relatively new and challenging experience for me. Hurray for learning!
We're about halfway through the class and in each session we just do gestural bust sculpts based on a model for about two hours. Here's what I ended up with today. Still incredibly rough, but I guess you can't be expected to be amazing at anything on your first go.
-Evan
We're about halfway through the class and in each session we just do gestural bust sculpts based on a model for about two hours. Here's what I ended up with today. Still incredibly rough, but I guess you can't be expected to be amazing at anything on your first go.
-Evan
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