The Stock Rig I've been working on in my free time is "complete!" I got the motivation I needed this past weekend, and finished a full face/full body rig in much less time than I ever have before.
It required 30 blendshapes for the face and has IK/FK switching on all the limbs. Pretty basic stuff really...
I want to continually update this rig with more features as I go. I already know I'm going to add in a great deal of Squash and Stretch controls that I didn't get the chance to do just yet. If anyone has any suggestions for cool features they'd like to see, let me know.
I've also done some animation tests to see how it holds up. I want to keep doing short lip-sync/acting exercises like this regularly to help improve my animation skills.
And feel free to guess where the audio clip comes from.